How to compile for Go/Quest/Quest 2
How to set up and compile Oculus Quest | Go | Quest 2 for Unreal Engine
read moreOculus Home clean reinstall and Oculus Headset problems fix
Here’s how to do a clean reinstall of Oculus Home in the event that your Oculus Rift S’s light isn’t on (or it is, but the headset isn’t responsive) and the headset is plugged into the computer, but the software doesn’t see it, you probably want to get it back to work.
read moreUE4: Landscape Painting 2
This is a continuation from the previous tutorial which will show you how to make materials that change with the steepness of the landscape.
read moreUE4: Landscape painting 1
I’m going to teach you how to paint landscapes with multiple textures/materials. It’s not that hard!
read moreUE4 Source: Lighting build failed. Swarm failed to kick off
Link to another website explaining how to fix this problem
read moreMy first 3D models
These are some of the first models I ever made in 2016.
read moreUnity Basics: File Structure
Hello! I'm going to be working in Unity. This page will have some good practice for file structure Your project should have this folder hierarchy: Animation Effects Materials Models Characters Environments Props Vehicles Prefabs Scenes Scripts Shaders Sounds Textures...
read moreUe4 QUEST: So your Skeletal Mesh/Anims don’t work…
Your skeletal mesh is invisible? Does your animation crash the Quest? Is the crash log illegible?
It’s a very simple solution.
Ue4- Installing Custom Plugins / and cleaning UE4 projects
You can easily install custom plugins to Ue4. Here’s how.
read moreUE4- Source/Version Control with Source Tree
Learn how to use Version/Source Control using Source Tree.
read more