I figured that making VR experiences wouldn’t be a long stretch from regular game development. So, I got my own Oculus Rift and starting tinkering in April of 2018. In June, I had the experience ready and working in VR…just in time for college portfolio reviews! That was a problem, you see I had this experience, but no way to show it to other people! Luckily, Oculus just released the Oculus GO! So I bought it and ported my game over to the GO. Just in time for my July 3rd tour at Carnegie Mellon!