Special Thanks to The Frank–Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University
Are you tired of adding in your player character and configuring the blueprint to control it? You could do it better and faster through player start!
Click the blueprints in your Ue4 editor, and create a new GameMode based off the GameMode base. Ignore my custom GameMode and pretend it’s the default GameMode.
In your custom game mode blueprint change the Default Pawn Class to a Pawn (or a class deriving from a pawn) of your choice. Then press play and you should play as your custom Pawn.