Python: Basics

Import Python Standard Library: import MODULE_NAME from MODULE_NAME import FUNCTION_NAME from MODULE_NAME import FUNCTION_NAME as ALIAS_NAME Finding and help: help() or MODULE_NAME.help() or MOUDLE_NAME.help(FUNCTION_NAME) Scalar built-in types int    float    None   ...

Python PYCHARM: Introduction

Hello! This is my first entry python related blog post. This post will serve as a brief tutorial to PYCHARM. What is PYCHARM? PYCHARM is a IDE(Integrated Development Environment) similar Visual Studio. If you search on Google for “Best Pythong IDE”,...

UE4 C++: Range Based For Loops excerpt

The following content below has been taken from https://www.unrealengine.com/en-US/blog/ranged-based-for-loops?sessionInvalidated=true …Here is an example of how this can really clean up common game code. Previously if I wanted to iterate over an array of...

UE4 Interfaces

Here’s how you can make interfaces. In you C++ Classes folder, right click and create a new C++ class deriving from the Unreal Interface parent class. As of Ue4 4.22 it is on the bottom of the list. In the public section of the interface header, you’ll put...