by Lucien | Dec 21, 2019 | C++, Debugging, Tutorial, UE4
UE4 Fix – “Lighting build failed. Swarm failed to kick off.” Basically rebuild the lighting module manually in Unreal Engine Source. You may get this problem whenever you first build a version of UE 4.x source. Special Thanks to... by Lucien | Nov 25, 2019 | Uncategorized
This will be a video made from this information one day. https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-building-ue4-from-source/?locale=en_US Special Thanks to The Frank–Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University for... by Lucien | Nov 17, 2019 | Uncategorized
If you’re using Visual Studio and don’t have intellisense working with Unity there’s a quick and easy solution. Before starting, I suggest you have Visual Studio closed. Now go ahead and open up your Unity project, go to preferences, external tools.... by Lucien | Nov 8, 2019 | models
... by Lucien | Oct 31, 2019 | unity
Hello! I’m going to be working in Unity. This page will have some good practice for file structure Your project should have this folder hierarchy: Animation Effects Materials Models Characters Environments Props Vehicles Prefabs Scenes Scripts Shaders Sounds...